Our MA in emergent digital practices is a two-year degree that examines the intersection of art and technology through a critical lens, addressing the broad cultural phenomenon of emerging technologies. We attract creative students who think critically and work in spaces beyond the defined and familiar. To complete the degree program, you'll design a digital creation and evaluate the evolution of your project and its implementation through writing.
You may choose to explore interdisciplinary ideas and practices, including digital design, game design, data visualization, 3-D animation, sonic environments and modeling. The technical and creative problem-solving skills you can develop will leave you poised for success in the artistic or entrepreneurial worlds, where forward-thinking analysis fuses with tangible applications. Graduates have established careers as game designers, open hardware and software creators, art directors or technology critics — roles where their unique combination of skills and perspectives are valued.
The Emergent Digital Practices MA Program Provides:
Cutting-edge learning spaces that are equal parts laboratory, studio, think-tank and stage
Powerful mobile technologies, computer stations and a variety of interactive smart-spaces that allow students to gain experience with current tools
Small class sizes that allow students to work closely with faculty who are innovators in digital art
Internships and projects with Denver Art Museum, Denver Open Media and more
A broad spectrum of media literacy combined with practical artistic and technical skills
- The MA degree is 48 credits and is typically completed in two years.
- Students complete a project and choose to craft either a thesis or major research paper that is conceptually interconnected with that project.
- If you choose to write a thesis, you must successfully pass an oral defense.
See the DU Graduate Bulletin for full course requirements.